Valve patches Cache, stops grenade cancel exploit in CS2

A May 14 CS2 update fixes holes and surface types on Cache, adds grating to block bullet paths, and prevents canceling grenade throws after the pin-pull reaches its final stage.

Valve released a Counter-Strike 2 update on May 14 that focuses on map fixes for Cache, grenade behavior, workshop tools and audio.

On Cache, Valve fixed multiple holes in map geometry, corrected surface types for several materials, added grating to some windows to block bullets and adjusted player and grenade clipping to change how characters and projectiles interact with the environment.

The patch prevents players from canceling a grenade throw after the pin-pull animation reaches its final stage. Valve noted that in some cases players could previously cancel near the end of the pin-pull animation after the throw had effectively started.

The update includes general stability improvements and two tool fixes. The model browser in the Workshop now selects the asset currently in use when opened. A bug affecting layered materials that shared the same surface property on all layers was resolved.

On audio, NIGHTMODE II music kits received a second round MVP anthem named roundmvpanthem_02, configured to play at a one-in-five ratio.

Cache has received several post-relaunch updates, including fixes for sound dropouts, bomb radius behavior and smoke lighting. The May 14 patch arrives less than a month after a broader engine and animation update.

Valve published full patch notes listing map fixes, grenade and clipping tweaks, tool fixes, stability updates and the music kit addition.

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