Jynxzi’s streamer-only LoL tournament airs May 11

Jynxzi’s streamer-only League of Legends tournament airs May 11 at 4 PM ET on his Twitch, featuring Tyler1, Doublelift, MrBeast, Ludwig and Dantes.

Nicholas “Jynxzi” Stewart’s streamer-only League of Legends tournament takes place May 11, 2026. The main broadcast begins at 4 PM ET (1 PM PT, 9 PM BST, 10 PM CET) on Jynxzi’s Twitch channel.

The event is a one-day competition that places creators on drafted teams. Streamers act as captains, teams are formed through a draft, and organizers set rank caps to limit the highest-ranked players. Matches are scheduled to run through the evening and most participants are expected to stream their own point-of-view feeds alongside the central production.

Participants include a mix of mainstream creators, former professionals and high-rank League players. Confirmed names include Jynxzi; Tyler Steinkamp (Tyler1); Yiliang “Doublelift” Peng; Jimmy “MrBeast” Donaldson; Ludwig Ahgren; Dantes Forlini; Eugene “Pobelter” Park; Mohammad “Yassuo” Abdalrhman; Charles “MoistCr1TiKaL” White Jr.; Disguised Toast; Pokelawls; Emiru; CouRageJD; Deji; Kingsman265; LosPollosTV; Mooda; Marlon; Noway4u; AloisNL; Arky; ArrowCS; ohnePixel; Ray; Sketch; StableRonaldo; Willjum; Yusuf7n and others.

Twitch drops are active for the broadcast. Viewers who link their Riot Games and Twitch accounts before watching can earn the Look Inward emote after 30 minutes of watch time. Watching for two hours unlocks the Inkshadow Master Yi skin plus a Master Yi champion shard. Viewers must maintain the required watch-time thresholds on participating streams to claim rewards.

Organizers expect most participants to stream their own feeds, giving viewers the option to follow the main production on Jynxzi’s channel or switch to individual streams for alternate commentary and player-specific perspectives.

Stewart built his audience producing Rainbow Six Siege content and began playing League of Legends with assistance from Dantes. He organized the tournament to bring creators, former pros and high-rank players together for a single-day event.

The event relies on creator-led broadcasts rather than a traditional esports studio setup, so audio commentary, camera setups and overall production can vary between streams. Occasional latency and technical issues are possible in multi-stream productions.

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