NODWIN Gaming posts INR 116cr Q1 revenue, trims EBITDA loss

NODWIN Gaming reported INR 116 crore ($12.17m) revenue in Q1 FY27 (Apr–Jun 2026) and cut its EBITDA loss to INR 7.53 crore from INR 11 crore a year earlier.

NODWIN Gaming reported consolidated revenue of INR 116 crore (about $12.17 million) for Q1 FY27 (April–June 2026) and reduced its EBITDA loss to INR 7.53 crore (about $0.79 million), compared with a loss of INR 11 crore in the same quarter a year earlier.

The company said the first quarter is typically its weakest because of the timing of its largest properties. NODWIN described its business in two connected lines: content and live events.

Content offerings include online videos, creator collaborations and digital coverage aimed at gaming and youth audiences. Live events generate revenue from sponsorships, ticket sales, merchandise and media rights. Event revenue is used to fund further content initiatives.

During the quarter NODWIN launched a trading card and board game project, introduced a pop-culture merchandise line and partnered with Bhanzu to run The National Math Bee, a school-focused competition. The company paused new acquisitions for the period to refine how it evaluates and integrates deals.

The company cited efficiency gains and technology investments as factors in the narrower EBITDA shortfall. NODWIN said it is pursuing international partnerships to broaden its event portfolio and audience reach.

Recent collaborations include a tie-up with data infrastructure provider Runestone for the Mobile Legends: Bang Bang Championship Tour (MCT) AMER 2026. NODWIN was named India’s National Team Partner for the Esports Nations Cup in Riyadh in 2026.

The company is participating in industry gatherings such as Esports Leaders, an executive event at the Hôtel du Collectionneur that will convene senior decision-makers during the closing days of the Esports World Cup.

Co-founder and managing director Akshat Rathee commented: “The first quarter is traditionally our lightest from a revenue perspective because of the timing of our largest properties, but the progress we’ve made on operating performance is encouraging. Over the past year, we have focused on building a stronger foundation by improving efficiency, refining our acquisition strategy, investing in technology, and expanding the opportunities around our Live and Content businesses.”

The quarterly disclosure described the business as balancing event monetisation with content to broaden audience engagement and diversify revenue.

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