G2 will adopt r1nkle ideas but not overhaul system
G2 in-game leader Nemanja ‘huNter-‘ Kovač explained the team will try some of new AWPer Artem ‘r1nkle’ Moroz’s approaches while keeping its core system; he urged patience as r1nkle adapts.
After an ESL Pro League match in Katowice, Nemanja ‘huNter-‘ Kovač outlined how G2 will integrate new AWPer Artem ‘r1nkle’ Moroz into the lineup. The team will test some of r1nkle’s ideas but will not replace its existing system.
G2 signed r1nkle to add aggression and unpredictability. With the team so far, r1nkle has survived 43% of rounds and averaged 0.57 kills per round. G2 staff say those numbers are part of an adjustment period rather than a final evaluation.
Coaching and calling staff are blending the Ukrainian player’s style with G2’s structures rather than reverting the roster to the approach used with the previous AWPer. The team is experimenting with set rounds and role adjustments to create chances for r1nkle without abandoning tactics that have worked.
‘We cannot change everything to make r1nkle comfortable fully,’ huNter- explained. He advised patience on timing and match rhythm, recommending that r1nkle hold position and trigger when rounds become 4v4 or 3v3 instead of forcing early action. He pointed to other top AWP players who prosper with that approach.
On specific maps, the leadership noted limits for aggressive AWP play. Ancient and Inferno were identified as maps where individual AWP opportunities are fewer; G2 is preparing set plays on those maps to give r1nkle defined moments to act. The team has also shifted positions for MATYS to try to restore his early form. ‘MATYS is an amazing player,’ huNter- added, and the staff is making changes they expect to help balance the lineup.
G2’s schedule included a long run in China and several consecutive events, which the in-game leader said left the roster physically and mentally drained. He described a recent win as encouraging but said the team must show more consistency to reach the Spodek arena and advance in major tournaments.
The immediate plan is to help r1nkle settle into team systems, build his confidence through role clarity and set rounds, and let individual impact follow as the squad regains rhythm.
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