India Rising launches Chess qualifiers for EWC 2026
JioBLAST and the Esports Foundation on May 11 opened India Rising, a national chess qualifier whose winner will earn a spot at EWC 2026 Chess in Riyadh.
JioBLAST and the Esports Foundation on May 11 announced India Rising, a nationwide chess qualifying series that begins with open grassroots rounds and closed invitations for titled players. The series will conclude with a live LAN final in Mumbai; the champion will qualify for the Esports World Cup (EWC) 2026 Chess event in Riyadh, scheduled for August 11–15.
Organizers expect more than 10,000 registrations. All titled Indian chess players will receive invitations to closed qualifying rounds. The Mumbai festival will host the Chess LAN finals and include exhibition matches in VALORANT and Mobile Legends: 5v5, plus live music, cosplay, comedy and interactive gaming zones.
JioBLAST will manage event design, delivery and content strategy. Chess.com will provide the qualification platform and ruleset, and Jio will supply digital platform support. The partnership is governed by a memorandum of understanding that commits both organizations to scale India Rising to additional titles in future editions, subject to regulatory approvals.
EWC 2026 Chess in Riyadh carries a $1.5 million prize pool and an expanded field of 21 players after the 2025 champion. Qualification routes for the world championship include the Champions Chess Tour, Chess.com events and national pathways such as India Rising, adding a direct national route for Indian competitors.
India has produced multiple top players in recent years, including Gukesh Dommaraju, Praggnanandhaa Rameshbabu, Nihal Sarin and Arjun Erigaisi. Sarin and Erigaisi appeared at EWC 2025, representing S8UL and Gen.G respectively. S8UL has added grandmaster Pranesh M to its roster for EWC 2026.
Mohammed Al Nimer, chief commercial officer of the Esports Foundation, called India “central to that vision,” citing a large player base and growing competitive clubs. Charlie Cowdrey, CEO of JioBLAST, said India needed a clear pathway to global competition and that India Rising aims to provide that route. Avadh Shah, country director for Chess.com India, described the initiative as an open and competitive pathway for players across the country. Naman Mathur, co-founder of S8UL, commented that the Esports World Cup is the biggest stage in competitive gaming and that Indian teams are building rosters that mix international and local talent.
Market data cited by organizers project India’s gaming population could exceed 500 million players in 2026, with about 95 percent on mobile devices and player spending near $1 billion. That mobile concentration has influenced past EWC allocations toward mobile-first titles.
Organizers noted regulatory differences across Indian states. Chess occupies a separate classification in some jurisdictions, while other multiplayer esports face stricter oversight. JioBLAST said it will continue discussions with regulators as India Rising expands. Future editions are expected to broaden the list of competitive titles, subject to regulatory and community considerations.







